A better scanning strategy would be more performant.There is an older bug in minetest calls main mesh thread lag, which greatly affects the responsiveness of the minimap.There is UpdateThread now with, its questionable whether its worth to unify the queues too therefore marking this as done. This can be part of a larger cleanup, including the meshupdatethread (and its own private queue), with one common superclass. We should use std::deque, and manage the mutex ourselves (doable as its private now). ( m_queue is private with, m_blocks_cache with and ) m_queue and m_blocks_cache of MinimapUpdateThread are public.position updates slow -> I tried to move the texture, without success ( Turns out to be not present on release builds, therefore ok).the update queue uses vector internally, make it list ( solved by ).we do busy listen inside the minimapupdate thread ( Introduced 100% CPU regression, solved by ).Improvements of shaders, font shadow, directional fog and horizon colours, and internal changes. Coral, keys for locked chests/doors, rail carts.Īutorun, server-side ncurses term, valleys mapgen, non-ASCII chat characters. Zoom, color chat, updated default mapgen. More sandstone blocks, changes to light and plant growth. Graphics and performance improvements, initial support for client-side modding, mod & player data storage, sneaking rework. Online content repository, automatic jumping, new and improved mapgens, better modability, new versioning scheme. Modified Carpathian mapgen, improved client/audiovisuals, inventory updates and fixes, added dry dirt and dry grass. Minetest Game fixes, added simple weather, added new/updated French, Spanish, Italian, Russian, Swedish, Malay, and Chinese translations. Improved Client/Audiovisuals, GUI Improvements, Game Enhancements, API/Modding Fixes and modifications. Irrlicht fork used, map compression using Zstd, formspec and Lua API features, many bug fixesįix for "Connection timed out" error in singleplayer, online content menu tab fix, server-side anticheat fixesĪdded support for showing attached objects whilst in first person mode, improve online content menu tab, input binding and formspec, many bug fixesĪndroid support readded, formspec improvements, including a scrolling GUI element, many bug fixes, performance improvements, and small features These are the most important changes, summarized: Versionĭynamic shader-based shadows, nf format changes, improved formspec documentation, many bug fixes The 0.4.x series was released in July 2012 to address shortcomings in the previous series. The 0.3.x series was released in November 2011.
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